Technology

Tencent to Sundown Landmark Shooter Sport ‘WeFire’ After 11 Years in Portfolio Streamline


Tencent Video games will formally shut down WeFire, its pioneer 3D cellular capturing title, on Dec. 29 after practically 11 years of operation, marking one other high-profile closure within the Chinese language tech large’s ongoing effort to prune legacy titles and reallocate assets towards next-generation video games.

In accordance with an organization announcement issued Oct. 29, Tencent suspended person registrations and in-game purchases instantly for the sport which additionally goes by the identify “All-Out Assault”. The sport’s servers will shut on Dec. 29, adopted by the entire shutdown of its official web site, boards, and buyer help channels on Jan. 5, 2027. Account data and participant knowledge might be completely deleted in compliance with China’s Private Data Safety Legislation. Affected gamers holding paid digital forex balances might be eligible for compensation packages throughout different main Tencent titles, together with Peacekeeper Elite, League of Legends: Wild Rift, and VALORANT.

Developed by Lightspeed Studios and launched in January 2015, WeFire served as Tencent’s breakthrough title within the cellular shooter market. Throughout its inaugural 12 months, it turned the second-highest-grossing cellular sport in China on mixed iOS and Google Play charts, behind NetEase’s Fantasy Westward Journey. The mental property later expanded into mainstream media, inspiring a 2019 tv sequence produced by Huace Movie & TV.

Trade analysts attribute the sport’s retirement to a broader portfolio realignment at Tencent. All through 2026, the corporate has systematically phased out a number of mid-tier and legacy titles throughout a number of genres, together with The Division 2, Pokémon Unite, Blade & Soul 2, and Last Fantasy XIV: Crystal World, amid an more and more aggressive home market.

The closure additionally displays shifting participant preferences within the cellular shooter sector. Whereas conventional cover-based shooters like WeFire have seen regular declines in energetic engagement, newer tactical and extraction shooter titles have absorbed market share. Tencent disclosed earlier in October that its new tactical shooter Delta Power surpassed 58 million each day energetic customers on its mainland servers, up from 50 million reported in March.