Logitech G Research Finds Gaming Performs Rising Function in How Players Spend the Holidays
Because the 12 months winds down and thousands and thousands put together to go to household or take a seasonal break, a journey sample is rising that features gameplay as a part of the vacation routine. More and more, persons are incorporating gaming into time without work and journey plans—a development generally described because the “gamecation.”
Survey-based analysis commissioned by Logitech G signifies that in 2025, greater than half (55%) of UK adults who recreation—estimated at roughly 14.1 million individuals—requested time without work from work particularly for gaming. Findings from Australia present an analogous sample, with one in 4 avid gamers—roughly 5.3 million individuals—reporting time without work from work or research to recreation. Throughout each research, Logitech G cited new product and game-title releases, in addition to main in-game occasions, as frequent drivers for timing, whereas the UK analysis additionally discovered that 28% of respondents reported gaming for six or extra hours throughout time without work.
Gaming as a Option to Recharge
The vacation season usually brings packed schedules, journey stress, and the stress of preparations. Logitech G’s analysis suggests many avid gamers view play as a way of rest and decompression. In Australia, 65% of avid gamers surveyed stated gaming helps them calm down and de-stress, rating alongside those that cited taking part in for enjoyable. Within the UK, 24% reported contemplating a gaming-themed break in 2025, and 43% of these respondents stated including gaming to time without work is equally or extra enjoyable than options comparable to spa retreats or metropolis breaks.
Gaming Collectively, Wherever the Holidays Land
The analysis additionally factors to gaming as a shared exercise that may help connection throughout household gatherings and throughout distance. In France, 74% of adults surveyed stated video video games assist bridge generational gaps, and 45% reported having participated in SIM racing with members of the family—rising to 65% amongst dad and mom with kids beneath 18. Within the UK, the place 71% of respondents reported issues in regards to the quantity of high quality time spent with kids, 86% stated they might play video video games with their kids to create shared moments, and 65% believed gaming may provide extra bonding than conventional seasonal actions.
For these unable to be bodily collectively, the Australia information advised gaming could play a job in sustaining social connections at a distance. One-third (33%) of respondents stated gaming is one among their key methods to meet up with associates, and 75% reported that on-line gaming performs a vital function in staying related when separated by bodily distance.
Gear on the Go
As gaming turns into extra embedded in leisure time, units and equipment are more and more touring with gamers. Within the UK survey, 51% of respondents stated they create a console or handheld gadget on journeys. Logitech G additionally cited that cloud gaming subscriptions have risen greater than 500% during the last 5 years, contributing to extra versatile play throughout areas. When deciding on lodging, UK respondents mostly cited ultra-fast WiFi (48%) and a snug area that may perform as a gaming setup (45%) as concerns.
Logitech G famous that portability and comfort are key themes as journey continues via the vacations, with many gamers prioritizing light-weight, travel-ready equipment and compact peripherals suited to cell setups.
*Information cited from a number of survey-based research commissioned by Logitech G. Every survey included 1,000+ contributors aged 18–45. Carried out in coordination with Antenna (Australia), September 2025; OpinionWay (France), Could 2025; and OnePoll (UK), December 2024 and Could 2025. Inhabitants figures referenced from the latest information out there through Statista.

