Microsoft and Xbox ought to take classes from Sega Dreamcast
For a yr or two in my childhood, the Sega Dreamcast was the longer term. Not simply of video video games, however of every thing. It had 3D graphics higher than something available on the market. It had an web connection for on-line gaming. It had Loopy Taxi. In 1999, the Dreamcast was absolutely the peak of leisure for a center faculty child.
18 months later, Sega discontinued it. Whereas the Dreamcast is fondly remembered by my technology, and has a big place in gaming historical past by many measures, it was a failure. One of many issues that killed it was the unique Xbox console, looming massive on the horizon since Invoice Gates introduced it in 2000.
Paradoxically, now it’s the Xbox that’s in bother. Microsoft ought to take note of what occurred to the Dreamcast, and be taught from Sega’s classes.
How Sega survived
After a number of missteps doomed the Sega Saturn and Sport Gear (Sega’s solutions to the Sony PlayStation and Nintendo Sport Boy), the Dreamcast was its final Hail Mary for a {hardware} enterprise that started again within the early 80s. Whereas embarrassed and bitterly disenchanted, Sega pivoted, leveraging the energy of its sport builders and software program library.
Inside a number of months, we’d see an unimaginable sight: Sonic the Hedgehog, the corporate’s mascot and iconic dangerous boy counterpart to the squeaky-clean Mario, zooming throughout Nintendo Sport Boy Advance screens.
Sega greater than survived, changing into one of the notable sport publishing corporations on the planet, with iconic releases on all main consoles. From 2001 to 2004, Sega turned a 50-million-yen loss right into a surplus, unshackling itself from costly {hardware} and rising its potential viewers of players on the Xbox, PS2, GameCube, and Sport Boy by tons of of hundreds of thousands. In the present day Sega isn’t the most important writer on the earth, however shrewd stewardship of its franchises and sources has stored it related.
For 90s children like me, pictures like this one nonetheless really feel deeply improper.
Nintendo
Simply prior to now couple of years, long-running Sega franchises like Sonic and Yakuza have been buzzing alongside. Sega has additionally launched new entries for Complete Battle (together with a extremely anticipated Warhammer 40K license) and revived Dreamcast classics like Loopy Taxi and Jet Set Radio.
Sega is, if not thriving, then doing much better than quite a lot of its contemporaries. Except Nintendo, there’s no different firm that began again within the historical days when video video games have been unique to arcades, and transitioned so effectively to gaming this century.
Trace trace, Microsoft.
Xbox has been slipping for over a decade
The final time the Xbox platform actually dominated was in its Xbox 360 technology, which launched in 2005. It’s sufficiently old to drink alcohol within the US — and if it took a take a look at the gross sales figures for the Xbox One and Xbox Sequence X/S, it could be pushed to take action. Microsoft’s gaming division has seen years of falling income, regardless of spending a few hundred billion on buying video games and builders to fill out its Sport Go subscription service.
It’s tried to counter Valve’s near-monopolization of PC gaming platforms with tweaks to Home windows and partnered handhelds, however seems to be treading water there, too. To be honest, it’s preventing an unprecedented rise within the worth of electronics {hardware}, forcing consoles from all producers and handhelds to skyrocket in worth.
To be equally honest, if Microsoft complains concerning the worth of RAM and storage as “AI” information facilities gobble up all of the manufacturing capability, I doubt anybody would pay attention. Perhaps it ought to ask Copilot.

Chris Hoffman / Foundry
Microsoft’s equal of the Dreamcast — that’s, a giant {hardware} wager which may simply be the platform’s swan tune — is Challenge Helix. This will probably be a tool that performs each unique Xbox titles and PC video games made primarily for Home windows. (And that’s not rumor or hypothesis, it’s straight from the horse’s mouth.) It’s primarily chasing the identical console-PC crossover house as Valve’s Steam Machine. It is sensible, if Microsoft desires to each promote consoles and defend its flanks on the PC gaming entrance.
However even preliminary Helix {hardware} gained’t get into builders’ fingers till 2027. I’m positive Microsoft would like to get a next-gen Xbox below bushes for the 2027 vacation season, however I simply don’t see that taking place. And that’s assuming a number of Christmas miracles — the second can be a {hardware} market that recovers from unprecedented value will increase.
Even Microsoft, juggernaut that it’s, isn’t immune. The most cost effective Xbox will value $500 in a number of weeks, and an 8GB Floor Laptop computer (which notably doesn’t meet the necessities for Microsoft’s personal Copilot+ program) is sort of a grand.
In brief, now’s a horrible time to introduce new {hardware}, particularly in order for you that {hardware} to be inexpensive to as many individuals as doable. Simply ask Valve, which has the next worth for the Steam Machine than it could have wished, and needed to elevate the value of the iconically low-cost Steam Deck by tons of of {dollars}. Additionally ask Nintendo, which has been pressured to lift the value of the Swap 2 only a yr after its launch.
Or, actually, ask anybody who’s making an attempt (and failing) to make the budgets stability with out passing on prices to customers.

Mark Hachman / Foundry
Microsoft is shedding on {hardware}, and there doesn’t look like a practical path for it to recuperate, not less than not within the present local weather. (I’ve seen hypothesis that Asha Sharma, the chief despatched in to proper the ship, is meant to be a hook upon which to hold the failure of the Xbox or a “ache sponge” to soak up detrimental reactions… like this text.) However Microsoft nonetheless has an extremely useful useful resource in its gigantic steady of growth studios.
Microsoft has the video games, even when Xbox consoles don’t
Microsoft purchased Minecraft developer Mojang in 2014, giving it arguably the most important and most related online game on the time, and one that also dominates the tradition. (The sequel to the hit Minecraft film will hit theaters subsequent yr.) From 2018 to 2024, the corporate went on an unprecedented spending spree: Ninja Principle, Undead Labs, Compulsion Video games, Playground Video games, inXile, Obsidian, Double High quality, Zenimax (Bethesda, Id Software program, and Arkane), and eventually, Activision-Blizzard.
There may be merely no different firm on the planet that has this a lot game-making expertise and this many high-profile franchises below its belt. Microsoft owns Name of Obligation, The Elder Scrolls and Fallout, World of Warcraft and Diablo, Forza, DOOM, and naturally, Halo, together with broader-appealing properties like Minecraft and Sweet Crush. Until you’re obsessive about Nintendo’s deep library (and honest sufficient in case you are!), there’s no different single firm with that a lot gaming goodness below one roof.

Microsoft
And Microsoft has already made some strikes to reap the benefits of this deep steady of titles, even past the Xbox and Sport Go. You possibly can pre-order the much-anticipated Halo marketing campaign remake for the PlayStation 5, and Bethesda’s Starfield simply acquired a PS5 launch. You possibly can play Overwatch and Sea of Thieves, two multiplayer live-service video games, on the Nintendo Swap.
Asha Sharma says that Microsoft is re-committing to console exclusives, like the brand new Clockwork Revolution and Gears of Battle: E-Day. (Notably, “console unique” is a really selective time period — each of these video games are coming to PC and Sport Go streaming.) This may occasionally or might not be in response to Sony doing the identical factor, pulling its sources out of the PC market to double down on the PS5, which is hitting the identical pricing woes because the Xbox and Swap.
Microsoft ought to observe Sega’s lead
I feel it’s time for Microsoft to surrender the Xbox ghost, on the {hardware} aspect if not as a platform. It has a large assortment of world-class builders, not less than for the second. It has video games with such deep pedigrees that everybody is not less than fascinated about them, it doesn’t matter what system they use to play video games. The Xbox model nonetheless has worth, as does the Sport Go service. It’s the console, the ever-more-expensive ticket to journey this practice, that’s changing into more durable and more durable to promote.
So, sure, I need Microsoft to take the Sega route, concentrate on making nice video games and promoting them to as many individuals as doable. Helpfully, that will additionally unencumber sources to maintain Home windows 11 as the house of PC gaming, and combat off the more and more daring advances of Valve and Steam. Perhaps maintain the Xbox {hardware} division in a smaller capability, specializing in these wonderful controllers, and maybe a set-top field within the Chromecast fashion to present individuals an affordable entry into Sport Go for his or her TVs. Assuming their TV doesn’t already work with Sport Go.

Microsoft
I’m not a media or tech government. I’m only a nerd who managed to persuade a number of individuals I used to be price paying to write down phrases on the web. I don’t should reply to shareholders, and I’m not paid to foretell the whims of an more and more unstable market. And a number of the individuals who do have that have disagree with me. Notably, Sharma has already dedicated to deep headcount cuts, splitting off or promoting 4 of its studios, Ninja Principle, Undead Labs, Double High quality, and Compulsion, with Arkane probably following.
I believe that the builders in these studios who aren’t laid off will probably be cautiously completely happy to work for a corporation that isn’t in disaster.
However I don’t assume I’m alone in saying that Microsoft’s gaming {hardware} can’t be pulled out of a decade-long stoop. Sega knew when it was time to fold and concentrate on its strengths. Sega remains to be round and doing effectively, 25 years later. Do we actually assume that Xbox, within the type of $500+ field that plugs into your TV, will nonetheless be right here in 2051?

